Outsourcing and Work for Hire

Full or Staged Video Game Development
End-to-end development or targeted stage support both are on the table. Whether a studio needs a full production partner from concept to launch, or a team to take over a specific phase like vertical slice, alpha, or certification, the engagement adapts to where the project actually is. Scope, timeline, and deliverables defined upfront.

Concept Art, Modeling, and Animation
Asset production across the full art pipeline concept art, 3D modeling, texturing, rigging, and animation. Work-for-hire deliverables built to the client’s style guide and technical specs, ready for direct integration. IP stays with the client.

Musical Composition & Sound Design
Original music and sound assets produced as work-for-hire — soundtracks, SFX libraries, and audio implementation support. Delivered in agreed formats with full rights transfer, stem separation, and documentation for your audio team.

Consulting in Narrative, Game Design, and Mechanics
External perspective on the systems and story holding your project together. Narrative structure reviews, game design audits, mechanics balancing, and production workflow consulting available as one-time sessions or ongoing support throughout development.

To become one of Latin America’s leading studios, globally recognized for its artistic excellence, immersive storytelling, and innovative gameplay systems building worlds that inspire and leave a lasting mark on the industry.